| Spoiler warning!|
"You're joking right? The Black Legion wants to come back and destroy Ulvania? They Can't! That's where I keep all my stuff!"
Raising the Rabble is one of the middle quests in Act I of Realm of Magyk. It is the recruitment mission for Charles Hawthorn. The quest is either the 5th or 6th main plot quest which can be completed after the Prologue (the other in its "batch" being The Pilgimage)
Go to Thorim and enter the Church of Veros, a very small building and strangely, one of two of its kind in the entirety of Sudbaya. Inside the church is Charles, delivering a pathetic sermon/speech to a crowd of about three, most of whom are fast asleep.
By talking to Charles, you find out he is most willing to join your quest, but cannot leave until he has chosen an apprentice to lead the flock and has actually gained a flock to preach to. In order to find a suitable apprentice, you must first search Thorim for the Verostrian underpriest who is meant to be in the church.
You will find the underpriest in the tavern, "The Dancing Dragon", where he is immensly drunk and is dancing on the table to some wild drinking songs. After talking to him, you can either persuade or intimidate him to leave the pub and return to the church. Once at the church, Charles will stay and try and speak to the underpriest while you go and advertise the next church meeting where "The people of Sudbaya will rise up to challenge Kativa". There are several ways to advertise including going to town criers and heralds and painting it on some of the walls. Once you have enough advertising, a cutscene will begin.
At the meeting, there will be a large crowd. At first, Charles will attempt to speak, but will be pathetic. You then step in and speak. Depending on your skills, you can deliver a rousing and patriotic speech, an intimidating and threatening speech or a mediocore speech. Either way, you will convince the crowd to join you.
As you and Charles are about to leave, a group of Prodi bounty hunters attacks you and you have to defeat them. Once defeated, you and Charles leave Thorim.
Congratulations, quest complete!